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Hunt A Killer & Nancy Drew: Mystery at Magnolia Gardens

Overview

The challenge of this project was to design an immersive mystery board game set in a botanical garden, where every brand element, artifact, and document had to feel authentic to the world of the story. In partnership with the iconic Nancy Drew brand, the goal was to build a compelling narrative environment that invited players to fully step into the mystery.

Industry 

Entertainment Providers 

Role

Lead Designer/Illustrator 

My Responsibilities 

As a key member of the team, I set the creative direction by building the mood board and shaping the visual identity, then carried that vision through the design of all assets. I worked closely with the writers and showrunner to keep the story and visuals aligned, oversaw production to ensure everything came together smoothly, and managed illustration tasks in collaboration with other artists.

Project Type

Immersive Board Game

© Keith A Pinkston Designs 2025

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